Warp-In cooldowns are lowered by 20%Īll Tier 4 abilities start on cooldown, and have varying energy costs and cooldown. Robotics facilities and stargates can transform to warp in units anywhere in pylon power. The nexus' attack has range 13, an attack speed of 1.2, and deals 20 damage.Īssimilators the player builds mine vespene automatically without needing probes. The player's nexuses automatically attack nearby enemies and have a sensor range revealing enemy units inside the fog of war. From left to right, each ability requires an allocation of an additional 25 solarite to unlock.Complete 4 missions after " The Spear of Adun" will unlock this section Fires along the targeted areas in a line, dealing 200 damage to enemies.Īll Tier 3 abilities are passive effects that always take effect when appropriate. Target three points in a line anywhere in sight radius. Heroic units are slowed by 50% for duration. Stuns enemies near the target points for 20 seconds. Target three points anywhere in sight radius. Fires on the target points, dealing 50 damage +50 vs. Target five points anywhere in sight radius. From left to right, each ability requires an allocation of an additional 25 solarite to unlock. Pylon and reinforcements take 5 seconds to warp-in.Īll Tier 2 abilities cost 50 energy to cast and have a 60-second cooldown. Increase the warp-in and research speed any any allied building by 1000% for 20 seconds.Ĭreate a pylon, two melee units, and two ranged units anywhere in sight radius. From left to right, each ability requires an allocation of an additional 25 solarite to unlock.Ĭreate a pylon anywhere in sight radius. The available abilities are sorted as follows:Īll Tier 1 abilities cost 75 energy to cast and have a 60-second cooldown. After all bonus objectives are complete before the final Aiur levels, a maximum of 300 solarite can be allocated between abilities and auxiliary systems, but this will not be enough to activate the most expensive options for all six systems and fully increase the auxiliary systems as well, so the player will have to choose very carefully based on their preferred tactics. Solarite not being used to activate abilities can be diverted to the auxiliary systems, which are divided into three categories: raising the regen rate of shields, lowering construction rate of buildings, and raising the initial supply the player has on each mission.Įvery five units of solarite diverted to one of these auxiliary systems gives a 5% bonus to it, to a maximum of 20% with twenty solarite allocated. Characters Įarly version of the ship's ability chartĪs the player collects solarite for completing optional objectives, the solar core's power output rises and the player can activate more abilities at a time. Complete a mission after " The Spear of Adun" will unlock it with Tier 1 and Tier 2 sections.Ī solar core portrait can be unlocked in the game. The core is a story-mode space in the Legacy of the Void campaign.
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